Bennett is a young creator learning to code — he builds Minecraft add-ons, makes games in Unity, and teams up with AI to turn big ideas into things people can actually play with.
A builder at heart — always coding something, always learning something new.
Bennett is a young creator who's still learning to code — and isn't afraid to build big. He knows a bit of HTML, and leans on AI, tutorials, and a lot of experimenting to bring his ideas to life.
He builds Minecraft Bedrock add-ons — like Glions, a full in-game economy and trading system — and is making his own snow game in Unity. He's happiest when there's a new project on the go.
When he's not coding, he's gaming — physics and party games like PEAK, Party Animals, Kerbal, and sledding games — or messing around in Blender. For Bennett, tech is a creative playground, and he loves figuring things out and sharing what he makes.
A snapshot of the things Bennett builds — from playable games to smart experiments.
A Minecraft Bedrock add-on that adds a full in-game economy — currency, a shop, player-to-player trading, and admin tools — scripted in JavaScript with a custom UI resource pack.
A Bedrock add-on paired with a Node.js companion server that adds proximity voice chat to Minecraft — push-to-talk and adjustable voice range through a browser app.
A snowy game Bennett is building in Unity with C# — custom movement, camera work, menus, and an intro cutscene, while experimenting with ray tracing.
The site you're looking at — a liquid-glass portfolio hand-built with HTML, CSS, and JavaScript, with frosted panels and scroll-driven animations.
Bennett's secret weapon — he uses AI to learn faster, debug, and build projects way bigger than "a little bit of HTML" would suggest.
Learning 3D modeling in Blender and recording his projects with OBS — making models and content to bring his games and ideas to life.
The languages, engines, and tools Bennett uses to build his projects.
Bennett is honest about being early in his coding journey — he only knows a little HTML so far. But he's fearless: he teams up with AI, follows tutorials, and keeps experimenting until an idea actually works.
The things that fuel Bennett's creativity and keep him building.
Playing, building, and making Bedrock add-ons like economies and voice chat.
Learning Unity and C# to build his own games, like his snow game.
Physics and party games like PEAK, Party Animals, Kerbal, and sledding games.
Using AI to learn, experiment, and build things bigger than his skill level.
Whether it's a game, a website, an AI experiment, or just talking tech — Bennett is always up for a cool new project.